chore: 更新项目构建缓存文件和.gitignore配置
更新各项目的构建缓存文件,包括assets.cache和AssemblyInfo相关文件 添加.gitignore文件以忽略常见的构建输出和开发环境文件
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.gitignore
vendored
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.gitignore
vendored
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# Build results
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**/bin/
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**/obj/
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**/Debug/
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**/Release/
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[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
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[Rr]eleases/
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x64/
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x86/
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[Ww][Ii][Nn]32/
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[Aa][Rr][Mm]/
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[Aa][Rr][Mm]64/
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bld/
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[Ll]og/
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[Ll]ogs/
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# Visual Studio cache/options directory
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.vs/
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.vscode/
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# User-specific files
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*.rsuser
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*.suo
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*.user
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*.userosscache
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*.sln.docstates
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# Mono auto generated files
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mono_crash.*
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# Build results of an ATL project
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[Dd]ebugPS/
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[Rr]eleasePS/
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dlldata.c
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# .NET Core
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project.lock.json
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project.fragment.lock.json
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artifacts/
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# ASP.NET Scaffolding
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ScaffoldingReadMe.txt
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# Files built by Visual Studio
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*_i.c
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*_p.c
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*_h.h
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*.ilk
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*.meta
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*.obj
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*.iobj
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*.pch
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*.pdb
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*.ipdb
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*.pgc
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*.pgd
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*.rsp
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*.sbr
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.tmp_proj
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*_wpftmp.csproj
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*.log
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*.vspscc
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*.vssscc
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.builds
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*.pidb
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*.svclog
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*.scc
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# NuGet Packages
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*.nupkg
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*.snupkg
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**/packages/*
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!**/packages/build/
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*.nuget.props
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*.nuget.targets
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# JetBrains Rider
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.idea/
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*.sln.iml
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# macOS
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.DS_Store
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# Windows
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Thumbs.db
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ehthumbs.db
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Desktop.ini
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# Test Results
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[Tt]est[Rr]esult*/
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[Bb]uild[Ll]og.*
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# Files built by Visual Studio
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*_i.c
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*_p.c
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*_h.h
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*.ilk
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*.meta
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*.obj
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*.iobj
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*.pch
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*.pdb
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*.ipdb
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*.pgc
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*.pgd
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*.rsp
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*.sbr
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.tmp_proj
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*_wpftmp.csproj
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*.log
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*.tlog
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*.vspscc
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*.vssscc
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.builds
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*.pidb
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*.svclog
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*.scc
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# Visual C++ cache files
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ipch/
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*.aps
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*.ncb
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*.opendb
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*.opensdf
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*.sdf
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*.cachefile
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*.VC.db
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*.VC.VC.opendb
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# ReSharper
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_ReSharper*/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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# NuGet Symbol Packages
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*.snupkg
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# NuGet v3's project.json files produces more ignorable files
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*.nuget.props
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*.nuget.targets
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# Microsoft Azure Build Output
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csx/
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*.build.csdef
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# Microsoft Azure Emulator
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ecf/
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rcf/
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# Windows Store app package directories and files
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AppPackages/
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BundleArtifacts/
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Package.StoreAssociation.xml
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_pkginfo.txt
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*.appx
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*.appxbundle
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*.appxupload
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# Visual Studio cache files
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# files ending in .cache can be ignored
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*.[Cc]ache
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# but keep track of directories ending in .cache
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!?*.[Cc]ache/
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# Others
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ClientBin/
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~$*
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*~
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*.dbmdl
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*.dbproj.schemaview
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*.jfm
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*.pfx
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*.publishsettings
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orleans.codegen.cs
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# Including strong name files can present a security risk
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# (https://github.com/github/gitignore/pull/2483#issue-259490424)
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#*.snk
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# Since there are multiple workflows, uncomment next line to ignore bower_components
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# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
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#bower_components/
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# RIA/Silverlight projects
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Generated_Code/
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# Backup & report files from converting an old project file
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# to a newer Visual Studio version. Backup files are not needed,
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# because we have git ;-)
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_UpgradeReport_Files/
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Backup*/
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UpgradeLog*.XML
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UpgradeLog*.htm
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ServiceFabricBackup/
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*.rptproj.bak
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# SQL Server files
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*.mdf
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*.ldf
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*.ndf
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# Business Intelligence projects
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*.rdl.data
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*.bim.layout
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*.bim_*.settings
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*.rptproj.rsuser
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*- [Bb]ackup.rdl
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*- [Bb]ackup ([0-9]).rdl
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*- [Bb]ackup ([0-9][0-9]).rdl
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# Microsoft Fakes
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FakesAssemblies/
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# GhostDoc plugin setting file
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*.GhostDoc.xml
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# Node.js Tools for Visual Studio
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.ntvs_analysis.dat
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node_modules/
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# Visual Studio 6 build log
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*.plg
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# Visual Studio 6 workspace options file
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*.opt
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# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
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*.vbw
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# Visual Studio LightSwitch build output
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**/*.HTMLClient/GeneratedArtifacts
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**/*.DesktopClient/GeneratedArtifacts
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**/*.DesktopClient/ModelManifest.xml
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**/*.Server/GeneratedArtifacts
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**/*.Server/ModelManifest.xml
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_Pvt_Extensions
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# Paket dependency manager
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.paket/paket.exe
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paket-files/
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# FAKE - F# Make
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.fake/
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# CodeRush personal settings
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.cr/personal
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# Python Tools for Visual Studio (PTVS)
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__pycache__/
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*.pyc
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# Cake - Uncomment if you are using it
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# tools/**
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# !tools/packages.config
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# Tabs Studio
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*.tss
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# Telerik's JustMock configuration file
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*.jmconfig
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# BizTalk build output
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*.btp.cs
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*.btm.cs
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*.odx.cs
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*.xsd.cs
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# OpenCover UI analysis results
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OpenCover/
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# Azure Stream Analytics local run output
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ASALocalRun/
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# MSBuild Binary and Structured Log
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*.binlog
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# NVidia Nsight GPU debugger configuration file
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*.nvuser
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# MFractors (Xamarin productivity tool) working folder
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.mfractor/
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# Local History for Visual Studio
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.localhistory/
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# BeatPulse healthcheck temp database
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healthchecksdb
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# Backup folder for Package Reference Convert tool in Visual Studio 2017
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MigrationBackup/
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# Ionide (cross platform F# VS Code tools) working folder
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.ionide/
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# Fody - auto-generated XML schema
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FodyWeavers.xsd
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# VS Code files for those working on multiple tools
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.vscode/*
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!.vscode/settings.json
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!.vscode/tasks.json
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!.vscode/launch.json
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!.vscode/extensions.json
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*.code-workspace
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# Local History for Visual Studio Code
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.history/
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# Windows Installer files from build outputs
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*.cab
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*.msi
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*.msix
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*.msm
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*.msp
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# JetBrains Rider
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*.sln.iml
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.idea/
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@ -13,10 +13,10 @@ using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("AssetManager.Data")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+cd5c3aedbe6e6dc5f7a6afd8cc06567780d3c2bb")]
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[assembly: System.Reflection.AssemblyProductAttribute("AssetManager.Data")]
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[assembly: System.Reflection.AssemblyTitleAttribute("AssetManager.Data")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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// Generated by the MSBuild WriteCodeFragment class.
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// 由 MSBuild WriteCodeFragment 类生成。
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@ -1 +1 @@
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e830d3e99e1877069986f6502826dcbe8b78a12f50c05a9b552ddf3251a6f63e
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6be071f8f8db4fc9107c828ce85dd2fc96cfb9e02f6734b95a757cfc35e82466
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@ -8,6 +8,8 @@ build_property.PlatformNeutralAssembly =
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build_property.EnforceExtendedAnalyzerRules =
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build_property._SupportedPlatformList = Linux,macOS,Windows
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build_property.RootNamespace = AssetManager.Data
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build_property.ProjectDir = /Users/fanfpy/Projects/AssetManager/AssetManager.Data/
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build_property.ProjectDir = c:\Users\admin\source\repos\AssetManager.API\AssetManager.Data\
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build_property.EnableComHosting =
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build_property.EnableGeneratedComInterfaceComImportInterop =
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build_property.EffectiveAnalysisLevelStyle = 8.0
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build_property.EnableCodeStyleSeverity =
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@ -13,10 +13,10 @@ using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("AssetManager.Infrastructure")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+cd5c3aedbe6e6dc5f7a6afd8cc06567780d3c2bb")]
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[assembly: System.Reflection.AssemblyProductAttribute("AssetManager.Infrastructure")]
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[assembly: System.Reflection.AssemblyTitleAttribute("AssetManager.Infrastructure")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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// Generated by the MSBuild WriteCodeFragment class.
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// 由 MSBuild WriteCodeFragment 类生成。
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@ -1 +1 @@
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73016d12645093339e839558965226568537f99f52e6016971b0434832faad91
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901e76112f4173f30f56b4d83d80f772cd2453ee779a25f4ffd5cc9d42ec5355
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@ -8,6 +8,8 @@ build_property.PlatformNeutralAssembly =
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build_property.EnforceExtendedAnalyzerRules =
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build_property._SupportedPlatformList = Linux,macOS,Windows
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build_property.RootNamespace = AssetManager.Infrastructure
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build_property.ProjectDir = /Users/fanfpy/Projects/AssetManager/AssetManager.Infrastructure/
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build_property.ProjectDir = c:\Users\admin\source\repos\AssetManager.API\AssetManager.Infrastructure\
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build_property.EnableComHosting =
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build_property.EnableGeneratedComInterfaceComImportInterop =
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build_property.EffectiveAnalysisLevelStyle = 8.0
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build_property.EnableCodeStyleSeverity =
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@ -13,10 +13,10 @@ using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("AssetManager.Models")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+cd5c3aedbe6e6dc5f7a6afd8cc06567780d3c2bb")]
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[assembly: System.Reflection.AssemblyProductAttribute("AssetManager.Models")]
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[assembly: System.Reflection.AssemblyTitleAttribute("AssetManager.Models")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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// Generated by the MSBuild WriteCodeFragment class.
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// 由 MSBuild WriteCodeFragment 类生成。
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@ -1 +1 @@
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38edc205576a9b298d1ea2daadc34a2bad8856a9e78ffe8a9f8d15801ba3270e
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e0fd330b7dc781f65369d2f5e263db4a0e28b727e644362e9a136fa0dcc7a850
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@ -8,6 +8,8 @@ build_property.PlatformNeutralAssembly =
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build_property.EnforceExtendedAnalyzerRules =
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build_property._SupportedPlatformList = Linux,macOS,Windows
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build_property.RootNamespace = AssetManager.Models
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build_property.ProjectDir = /Users/fanfpy/Projects/AssetManager/AssetManager.Models/
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build_property.ProjectDir = c:\Users\admin\source\repos\AssetManager.API\AssetManager.Models\
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build_property.EnableComHosting =
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build_property.EnableGeneratedComInterfaceComImportInterop =
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build_property.EffectiveAnalysisLevelStyle = 8.0
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build_property.EnableCodeStyleSeverity =
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